When setting an object rotation to drss, it can smoothly turn from 360 degrees to 0 without a flip backward. When set to scr (compass) rotation, as soon as the values go from about 359 to 0 N, the object rotation such as a dial turns all the way back to 0 or vice versa crossing from 0 N to 359 N it flips forward. Can this be smoothed to a normal compass rotation without additional code.