I set shader and rotation values of an image. And the image was rendered on a host device correctly, but not on my Moto 360 like the following images.
On the host device: https://drive.google.com/open?id=0B_3aq4j8cplWTWRGR1U4R0hvZlE&authuser=0
On Moto 360: https://drive.google.com/open?id=0B_3aq4j8cplWZU5QSjN4bVpRNUU&authuser=0
My Moto 360's firmware version is 5.0.1 and build number is LWX48T.