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Animations broken in protected watches

I have a watchface which uses the image widget to create a sprite, and then the Image Selection field is set to one of the three frames, switching between them every 1/8th of a second.
It was all fine until I exported it as a protected watchface, then testing this file results in a large number of skipped frames. Other animations (moving objects based on the number of milliseconds) still appear to be at 50fps.

artesea , 01.04.2015, 13:59
Idea status: under consideration

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