First, let me say I adore this app!
I have dozens of different faces created and switch frequently and have had minimal issues with the watch crashing or becoming unresponsive in previous versions. But since I updated to 3.6 my watch can barely handle the simplest of faces without locking up after an hour or two.
I have already lowered the frame rate to 10 fps, and turned off most of the transition features to compensate thinking it could be a new setting I overlooked.
The android app is not the issue, the watch faces appear to either have a memory leak or have suddenly increased in resource requirements to a size that is too cumbersome for my watch to handle.
Is there something I am missing or is this problem a bug that other members are experiencing?